The epaint integration is currently rather half-baked. The rendering does not look smooth, like the anti-aliasing is broken somehow. This is not a very high priority item currently, and will probably wait until #41 is finished, at which point we might just be able to re-use bevy_egui, but this issue is to make sure we don't forget to address this.
I'm removing Epaint rendering for now. The new GUI integration will use Egui proper which will give you a way to use epaint through the UI system directly.
The epaint integration is currently rather half-baked. The rendering does not look smooth, like the anti-aliasing is broken somehow. This is not a very high priority item currently, and will probably wait until #41 is finished, at which point we might just be able to re-use
bevy_egui
, but this issue is to make sure we don't forget to address this.