katola / glcd-arduino

Automatically exported from code.google.com/p/glcd-arduino
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Add Frame Buffer option #19

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
Prototype doubled the demo FPS rate. 
Also useful for 128x64 monochrome write only displays

Prototype program grew by 42 bytes (actual code is only about a dozen or so 
lines of code)

Original issue reported on code.google.com by bperry...@gmail.com on 24 Mar 2011 at 7:10

GoogleCodeExporter commented 8 years ago
while not a true frame buffer, the code was updated with a build
option to use a frame buffer as a read cache.
It can be enabled by turning on the GLCD_READ_CACHE define in glcd_Config.h

Original comment by bperry...@gmail.com on 24 Mar 2011 at 7:11

GoogleCodeExporter commented 8 years ago

Original comment by bperry...@gmail.com on 24 Mar 2011 at 7:11

GoogleCodeExporter commented 8 years ago
It would be possible to make the buffer public
and to add a buffer flush API call so that users that wanted to write
directly to the frame buffer could do so and then call the flush routine
to push the frame buffer to the display.

Original comment by bperry...@gmail.com on 14 Dec 2011 at 12:09