[16:23:16] [debug] Server crashed while executing brilliant.amx
[16:23:16] [debug] AMX backtrace:
[16:23:16] [debug] #0 native BS_ReadValue () in pawnraknet.DLL
[16:23:16] [debug] #1 00034c14 in public OnIncomingPacket (playerid=0, packetid=251, BitStream:bs=1703132) at
If you replace BS_ReadUint32(bs, _strlen); with BS_ReadUint16(bs, _strlen); or 8 then it seems to work. But I would like to know the reason.
Maybe I'm an idiot
incoming code
send:
crash:
line crash