Currently, the main "while; True" loop runs at 4fps using time.sleep(0.25). This is a middle ground that is "ok" for UI responsiveness (although faster would be better) and "ok" for some updating stats (although slower would be better). There should be a way to "boost" framerate when a user presses a button so the UI responds quickly and then drops to a lower framerate after.
Currently, the main "while; True" loop runs at 4fps using time.sleep(0.25). This is a middle ground that is "ok" for UI responsiveness (although faster would be better) and "ok" for some updating stats (although slower would be better). There should be a way to "boost" framerate when a user presses a button so the UI responds quickly and then drops to a lower framerate after.