Closed GoogleCodeExporter closed 8 years ago
I agree, zip/7z support would be excellent. Although, I am not sure if it
would be feasible b/c it appears that Wii64 loads the game into the Wii memory.
Original comment by seliva...@gmail.com
on 16 Aug 2010 at 4:59
lol. Doesn't every emulator load the rom into memory?
Would be hard to get much emulation done if there was no code for the emulator
to execute...
And my guess is that support for compressed archives is done by extracting rom
and reading it to memory.
Original comment by svi...@gmail.com
on 16 Aug 2010 at 9:34
Sorry....that was an incoherent thought of mine. I was thinking more that the
Wii has a limited amount of memory and Wii64 only loads part of the rom image
into memory for the larger games....if there is not enough memory to load a
full rom image into memory in the first place, there probably wouldn't be
enough memory to unzip it. Unless, it unzips it to the SD card....that is a
possibility, but you would have to ensure that there was enough room on the SD
card.
Original comment by seliva...@gmail.com
on 17 Aug 2010 at 12:47
[deleted comment]
I don't know if this is possible on the Wii since the Rom Files are quite big.
It was just a suggestion.
It'd be a nice feature though
Original comment by talant...@gmail.com
on 18 Aug 2010 at 7:18
If the Wii memory settings allow it, I vote for this nice feature too! ;)
Original comment by francisc...@gmail.com
on 28 Aug 2010 at 3:57
Not going to happen. Wii64 uses almost every bit of memory available to the
Wii.. and as a result, the ROM is held in a cache. If we were to implement ZIP
support, it would be terribly slow when we need to go back to the disk to
return new uncompressed data.
Original comment by emuki...@gmail.com
on 17 Sep 2010 at 6:51
But doesn't wii neogeo emulateur includes zip support with the same problem of
big sized roms ?
Original comment by redisdw...@gmail.com
on 10 Dec 2010 at 2:08
Original issue reported on code.google.com by
talant...@gmail.com
on 11 Aug 2010 at 10:47