ID3D10EffectShaderResourceVariable::SetResourceArray is missing.
Confirmed by Mike Popoloski on the GameDev forum. It exists in the Direct3D11
namespace but not for D3D10.
Original issue reported on code.google.com by gro...@gmail.com on 1 Sep 2011 at 9:15
Original issue reported on code.google.com by
gro...@gmail.com
on 1 Sep 2011 at 9:15