I apologize up front for not having a lot of experience with developing an
application for terminals.
So here it goes. I've written a game in Lanterna that utilizes numerous Unicode
characters. I don't believe I'm using anything that fancy. Everything looks
great on my Mac. I assume that since I used TerminalFacade, it opens my
application in a Swing terminal? When my teammates open the application and
srun it on their Windows machine many of the Unicode characters are not
rendering correctly and the output in their terminals looks much smaller than
on my computer (I'm assuming this is just a resolution issue).
Here are my questions?
* Why are they not seeing what I'm seeing?
* Outside of changing the resolution of our screens is there any way to view
the output larger?
* It is all frustrating seeing how Unicode characters look in a web browser,
then you try them out in a Terminal and many of them are all scaled or
smooshed. What causes this? I assume the stretching is due to the fact that
some characters are not monospaced. But what about scaling?
Thank you for the great project!
Original issue reported on code.google.com by raymondv...@gmail.com on 10 Apr 2015 at 1:59
Original issue reported on code.google.com by
raymondv...@gmail.com
on 10 Apr 2015 at 1:59