kbaird / Fate-XSLT

DTDs & XSLT sheets for rendering characters for various derivatives of the Fate RPG
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Allow different range for modal skill levels #102

Closed kbaird closed 9 years ago

kbaird commented 9 years ago

They are currently hard-coded to range from +1 (for a trained skill in an Average Mode) to +5 (for a specialized skill in a Good Mode). Different ranges are possible, and should be representable, such as for Kaiju.

kbaird commented 9 years ago

The commits for #103 allow this to happen now.