Small gaps are appearing in the ocean surface.
Possibly a corner piece that's breaking.
Possible cause:
The difference between mipmap levels is too great or small.
This might have to wait until I've redesigned the FFTOceanSurface
implementation.
Original issue reported on code.google.com by kcb...@googlemail.com on 17 Jun 2009 at 7:42
hi, i use the FFTOceanSurfaceVBO class to render the ocean surface ,but i got a same problem as you.the ocean surface has a 'L' type gap in particular position, do you know how is that? thank you a lot
Original issue reported on code.google.com by
kcb...@googlemail.com
on 17 Jun 2009 at 7:42