Open GoogleCodeExporter opened 9 years ago
there are become white on surface ocean near eyepoint,
Original comment by fl...@yahoo.cn
on 3 May 2011 at 3:57
it is good in NAVIDA ,It is bad whith ATI cart
Original comment by fl...@yahoo.cn
on 5 May 2011 at 12:29
Hi,
I know ATI cards can be extremely fussy with glsl. Are any shader warnings given
Thanks,
Kim.
Original comment by kcb...@googlemail.com
on 5 May 2011 at 12:45
i'm sorry ,i use osgocean+mfc ,without warnings.how can i get warings in this
case
Original comment by fl...@yahoo.cn
on 5 May 2011 at 1:13
I *think* you will be able to get a console up by going to your project
property pages in visual studio, then under linker -> system -> subsystem
change it from 'windows' to 'console'
If you change the OSG_NOTIFY_LEVEL environment variable to INFO, any warnings
should appear in the console.
This works with OSG/QT apps at least.
Original comment by kcb...@googlemail.com
on 5 May 2011 at 1:53
Original issue reported on code.google.com by
fl...@yahoo.cn
on 2 May 2011 at 5:03Attachments: