Open kbhomes opened 2 years ago
Digital button inputs are currently read immediately and instead should be debounced slightly to account for any fluctuations (or should they?). The original PS2+ used a 3-frame debounce, but I don’t know how that would translate to wall clock time.
has this been fixed, yet? I see there is a debounced_read function.
debounced_read
Digital button inputs are currently read immediately and instead should be debounced slightly to account for any fluctuations (or should they?). The original PS2+ used a 3-frame debounce, but I don’t know how that would translate to wall clock time.