Open UserGit-2021 opened 1 year ago
Try now with OpenAL Soft commit 4c89d7.
Works! I'll record a video later.
Try now with OpenAL Soft commit 4c89d7.
For reference, here's a comparison of multiple methods https://www.youtube.com/watch?v=CZUMfKDUcYY
- DSOAL + OpenAL Soft: getting better each time I check it out
- ALchemy + X-Fi Titanium: still the benchmark
- ALchemy + Host OpenAL: pretty close to the real thing
- ALchemy + Creative Software 3D Library: too much reverb
- ALAudio + OpenAL Soft: clicks and pops when panning, and EAX is applied incorrectly (voices, etc.)
Are there still any issues here?
Reverb still works with the latest build in both vanilla and Revision
Though it seems quite subtle and I had to boost it
@UserGit-2021 is boost=12
the right amount for balanced reverb or is that just to test?
Reverb still works with the latest build in both vanilla and Revision Though it seems quite subtle and I had to boost it @UserGit-2021 is
boost=12
the right amount for balanced reverb or is that just to test?
yes for testing.
It checks out, I think ceski used 9 in the video above and it was still quieter than X-Fi hardware so I added 12 to the guide https://airtable.com/shrtTsUtiAJQ7wFGI/tblNOTdmp5nHXfFGU/viwjDPuKOjBnIQunv/recU6MI6CyiGQOQiW
The problem is in deus ex, there is no reverb through dsoal. Creative ALchemy has an echo reverb. https://youtu.be/rJwI1JTAq8I alsoft_error.txt dsoal_error.txt
alsoft.ini [General] channels=stereo frequency=44100 sources=1024 stereo-mode=headphones cf_level=0 sample-type=float32 periods=3 period_size=1024 output-limiter=off default-hrtf=irc_1037_44100 hrtf=true resampler=cubic hrtf-mode=full drivers="-dsound," hrtf-paths="E:\Soft\Steam\steamapps\common\Deus Ex\System\OpenAL,"
[reverb] boost=12
[eax] enable = true