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kchapelier
/
cellular-automata-gpu
GPU-based cellular automata runner
MIT License
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Fails on some GPU
#4
kchapelier
closed
5 years ago
2
Provide a way to destroy the WebGL context
#3
kchapelier
closed
7 years ago
1
Bad random number distribution with really low values in stochastic rules
#2
kchapelier
opened
7 years ago
2
NaN in shader when using a stochastic rule without any survival value
#1
kchapelier
closed
7 years ago
1