While installing Probe Basic recently I noticed that the documentation states:
Probe Basic Requires graphics hardware that support OpenGL 1.50 or later
But Probe Basic actually requires OpenGL 3.2 and OpenGL Shading Language (GLSL) 1.50.
The OpelGL pixel shader has separate version number in OpelGL versions before 3.3 making this easy to miss.
I was able to quickly swap over to a hardware platform which supported the required OpenGL versions however other might not be so fortunate so I might be a good idea update the documentation and specify "OpenGL 3.2 and OpenGL Shading Language (GLSL) 1.50" instead of "OpenGL 1.50".
While installing Probe Basic recently I noticed that the documentation states:
But Probe Basic actually requires OpenGL 3.2 and OpenGL Shading Language (GLSL) 1.50.
The OpelGL pixel shader has separate version number in OpelGL versions before 3.3 making this easy to miss.
I was able to quickly swap over to a hardware platform which supported the required OpenGL versions however other might not be so fortunate so I might be a good idea update the documentation and specify "OpenGL 3.2 and OpenGL Shading Language (GLSL) 1.50" instead of "OpenGL 1.50".