Closed silvainSayduck closed 5 years ago
@silvainSayduck just merged a fix for this: https://github.com/kcoley/gltf2usd/pull/132 Thanks for flagging!
Awesome, thanks a lot! Testing it now :)
[EDIT] Works perfectly fine! Thanks for the awesome work :)
Hi @kcoley,
I just pulled the latest version which should support the KHR_texture_transform extension. However, when processing a glTF using that extension, I get the following error.
I've tried to investigate, but I'm not sure how the crashing block of code is supposed to work:
At least,
height == 2048
,width == 2048
andlen(source_image_pixels) == 2048 * 2048
which is correct. The thing is thatr == 2048
too, so thesource_image_pixels
array goes out of range...