Closed Lonerobot closed 5 years ago
Hello,
I was having this exact issue and unfortunately never found a solution. It's got something to do with python installation problems especially when multiple python versions are installed on the same system. Need to remember that mac also comes with a system version of python installed (it's an older version).
If it helps, I bit the bullet and just used a Docker instance to run the code, which also helped with Clutter management etc.. To do a shameless plug, if you'd like to explore the Docker idea, I've got a sample to get started at https://github.com/Plattar/python-xrutils.
Hope that helps.
Hi David,
Thanks for the reply. I definitely installed another version of python as part of the prerequisites on building pixar's USD source. So you are right, it must be that if you had the same issue. I thought sonething wasn't quite right about my mac since the build. I will certainly try your docker code, this was next on my to learn list. Thanks for your help.
Pete
Sorry if this is a bit on the basic side. I've pulled the repo, ran requirements.txt and pointed my pythonpath to the macos build of USDPython.
Python path is added to .bash_profile
running
python gltf2usd.py -h
gives me
I guess this is to do with my python environment or install but can anyone shed light on what my issue could be? i've not managed to actually kill python before...
I've attached the stack trace below
gltf2usd crash dump.txt
MacOS Mojave version 10.14.2 (MacPro)