The image mode for grayscale was not covered in the final texture output method. It covers the palletized image but not grayscale. Grayscale would split into 2 channels hence creating out of index error when trying to merge the channels into one texture for output.
Oh, one more thing, the default mode for grayscale is L... but I saw LA which was weird... lol
The image mode for grayscale was not covered in the final texture output method. It covers the palletized image but not grayscale. Grayscale would split into 2 channels hence creating out of index error when trying to merge the channels into one texture for output.
Oh, one more thing, the default mode for grayscale is L... but I saw LA which was weird... lol