kcoley / gltf2usd

command-line utility for converting glTF 2.0 models to USD
MIT License
263 stars 39 forks source link

Previous tentacle animation does not work anymore after the updates #53

Closed enzyme69 closed 5 years ago

enzyme69 commented 5 years ago

Not sure what's going on... but seems like there GLTF2USD converter has made changes in hiearchy, where I used to just delete "Armature/" and animation works on both MacOS and iOS.

Today when I tried again, the animation works on MacOS, but not on iOS 😞

This is USDA I kept from the past, works for both MacOS and iOS:

screen shot 2018-09-14 at 7 37 54 am

This is USDA being produced by latest update:

screen shot 2018-09-14 at 7 38 06 am

Hierachy is now different, and I could not just delete "/Armature" ...

enzyme69 commented 5 years ago

Hierarchy of the Blend:

screen shot 2018-09-14 at 7 42 55 am

As usual I export the GLTF and then run the Python GLTF2USD. But something has definitely changed.

enzyme69 commented 5 years ago

Zip: USDZ_tentacleThree.zip

This one works on MacOS, but failing on iOS. Again back to this issue.

Last time, I just have to delete "Armature/" this time, I am not sure. There seems to be "Armature name" in the hierarchy.

In Blender, "Armature" is the default name of the bone. I wonder if I should change and so we can get clear idea.

enzyme69 commented 5 years ago

Ok after banging my head, I think this one works! (on both MacOS and iOS)

Archive.zip

screen shot 2018-09-14 at 7 54 30 am
enzyme69 commented 5 years ago

I understand the pattern and how to fix it for now, if there is any changes again, I gotta remember this pattern...