kcyeu / game-golem

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Feature request: Put Idle worker to work #274

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
The Idle worker should be 'active' more often then any other worker. So why do 
we lump 'upkeep' functions into different workers?

Monster/Town/Land/Alchemy/Gift checks could all be put under the Idle worker, 
with the review feeding into the various worker's parses, just as if I loaded a 
page manually.

A big one the idle worker could do is hero reviews. Golem doesn't modify it's 
stats for gear boosts to generals (items that add +1 to Attack when a general 
is equipped, for example) unless the general is loaded. The Idle worker could 
routinely load each general, updating the info.

Original issue reported on code.google.com by Blackdw...@gmail.com on 26 Mar 2011 at 1:03

GoogleCodeExporter commented 9 years ago
Idle will eventually be removed - each worker is meant to be separate as much 
as possible, and this is putting more onto it.

Original comment by RycochetTM on 26 Mar 2011 at 11:23