When player moves to the border of the screen, it should be scrolled tile-by-tile.
Currently it can't be done because screen redraw is too slow. But probably it will become possible after optimization of screen redraw using back-buffer (i.e. when #1 is resolved).
When player moves to the border of the screen, it should be scrolled tile-by-tile. Currently it can't be done because screen redraw is too slow. But probably it will become possible after optimization of screen redraw using back-buffer (i.e. when #1 is resolved).