keefehiggins / bizhawk

Automatically exported from code.google.com/p/bizhawk
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Saturn OpenGL load bug #189

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Enable OpenGL mode for Saturn
2. Open a Saturn Game.

What is the expected output? What do you see instead?
I get:
A core accepted the rom, but threw an exception while loading it:

System.NullReferenceException: Object reference not set to an instance of an 
object.
   at BizHawk.Client.Common.GLManager.Activate(ContextRef cr)
   at BizHawk.Client.EmuHawk.MainForm.<CreateCoreComm>b__2(Object gl)
   at BizHawk.Emulation.Cores.Sega.Saturn.Yabause..ctor(CoreComm CoreComm, Disc CD, Object SyncSettings)
   at BizHawk.Client.Common.RomLoader.LoadRom(String path, CoreComm nextComm, Boolean forceAccurateCore)

What version of the product are you using? On what operating system?
r6826 Windows 7 SP1 x64

Original issue reported on code.google.com by hegyak on 9 Jun 2014 at 6:56

GoogleCodeExporter commented 9 years ago
fixed in r6828

Original comment by zero...@zeromus.org on 9 Jun 2014 at 8:38