The functionality that we want to achieve is to have multiple game instances running at different URLs. Multiple players will join a game session and compete. The number of players in a game session will be limited.
Questions:
How do we want to handle creating new game instances on the server?
What should the limit of players per game instance?
How should we route new client connections to game instances?
The functionality that we want to achieve is to have multiple game instances running at different URLs. Multiple players will join a game session and compete. The number of players in a game session will be limited.
Questions: