Open soulgriever opened 11 years ago
Yea its because the mod developers haven't added in a block break advent :( I would go and ask them to implement block breaks by using a FakePlayer. Also the maker of BukkitForge is working on it too.
well I do know that the porters of the main mods implement this ic2,buildcraft,redpower,computercraft but as for the developers themselves you would think they would pick up on the idea no matter if it is used for bukkit or not
Dupe of #145
this is not a dupe of #145 a player attempting to break a block can no longer break blocks, this is if an entity is used to break a block it still bypasses the block break event, It is not even registerd by any listeners, now I can understand if you want to merge all block break events into one issue, but these are completly diffrent issues with block break event
also as of build 60 this is not fixed
Not dupe, sorry.
As of Build 80 this is not yet fixed, to confirm (Towny Advance 0.82.0.0, works correctly, it automatically adds the FakePlayer permissions as part of the plugin, obviously the feature is not implemented yet) However I also realise this feature was added directly to the mods during porting for MCPC, perhaps we can implement an a method without having to port the mods especially? (Perhaps lifting the blockbreaking method they use, and add it as an additional permission type?)
Also found this, which may help with above? http://www.minecraftforum.net/topic/1650110-mytown-aperf-server-protection-and-performance-mods/
as of build 190 this is still an issue
This is our main concern for griefing. Ic2 machines and lasers, thaumcraft items, some other mod items. Hoping to get an update on this.
currently as it stands, items such as mining lasers, quarrys, turtles bypass plugins like residence, anyway to stop this, also tnt and nukes bypass the block break events too, mcport team uses a fake player, perhaps have a look at their code?