Time: 26.02.13 18:06
Description: Exception while updating neighbours
java.lang.RuntimeException: Already decorating!!
at zc.a(BiomeDecorator.java:195)
at yy.a(BiomeGenBase.java:366)
at zf.a(SourceFile:21)
at abb.a(ChunkProviderGenerate.java:577)
at im.a(ChunkProviderServer.java:258)
at zz.a(Chunk.java:1248)
at im.c(ChunkProviderServer.java:153)
at im.d(ChunkProviderServer.java:166)
at yc.e(World.java:524)
at yc.d(World.java:516)
at keepcalm.mods.bukkit.forgeHandler.ForgeEventHandler.blockBreakSomehow(ForgeEventHandler.java:629)
at net.minecraftforge.event.ASMEventHandler_76_ForgeEventHandler_blockBreakSomehow_BlockDestroyEvent.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
at net.minecraftforge.event.EventBus.post(EventBus.java:103)
at keepcalm.mods.events.ForgeEventHelper.onBlockBreak(ForgeEventHelper.java:322)
at amq.a(Block.java)
at zz.a(Chunk.java:721)
at yc.a(World.java:554)
at yc.c(World.java:532)
at akz.l(SourceFile:32)
at akz.a(SourceFile:25)
at yc.m(World.java:822)
at yc.h(World.java:801)
at yc.f(World.java:744)
at yc.d(World.java:718)
at akf.b(BlockFire.java:210)
at in.a(WorldServer.java:567)
at in.b(WorldServer.java:178)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:669)
at ho.r(DedicatedServer.java:269)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
A detailed walkthrough of the error, its code path and all known details is as follows:
-- Head --
Stacktrace:
at zc.a(BiomeDecorator.java:195)
at yy.a(BiomeGenBase.java:366)
at zf.a(SourceFile:21)
at abb.a(ChunkProviderGenerate.java:577)
at im.a(ChunkProviderServer.java:258)
at zz.a(Chunk.java:1248)
at im.c(ChunkProviderServer.java:153)
at im.d(ChunkProviderServer.java:166)
at yc.e(World.java:524)
at yc.d(World.java:516)
at keepcalm.mods.bukkit.forgeHandler.ForgeEventHandler.blockBreakSomehow(ForgeEventHandler.java:629)
at net.minecraftforge.event.ASMEventHandler_76_ForgeEventHandler_blockBreakSomehow_BlockDestroyEvent.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
at net.minecraftforge.event.EventBus.post(EventBus.java:103)
at keepcalm.mods.events.ForgeEventHelper.onBlockBreak(ForgeEventHelper.java:322)
at amq.a(Block.java)
at zz.a(Chunk.java:721)
at yc.a(World.java:554)
at yc.c(World.java:532)
at akz.l(SourceFile:32)
at akz.a(SourceFile:25)
-- Block being updated --
Details:
Source block type: ID #51 (tile.fire // akf)
Block type: ID #11 (tile.lava // akz)
Block data value: 6 / 0x6 / 0b0110
Block location: World: (481,18,482), Chunk: (at 1,1,2 in 30,30; contains blocks 480,0,480 to 495,255,495), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Stacktrace:
at yc.m(World.java:822)
at yc.h(World.java:801)
at yc.f(World.java:744)
at yc.d(World.java:718)
at akf.b(BlockFire.java:210)
-- Block being ticked --
Details:
Block type: ID #51 (tile.fire // akf)
Block data value: 10 / 0xA / 0b1010
Block location: World: (479,19,481), Chunk: (at 15,1,1 in 29,30; contains blocks 464,0,480 to 479,255,495), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Stacktrace:
at in.a(WorldServer.java:567)
at in.b(WorldServer.java:178)
-- Affected level --
Details:
Level name: world
All players: 1 total; [iq['aerd222'/8771, l='world', x=336,50, y=68,01, z=429,23]]
Chunk stats: ServerChunkCache: 1072 Drop: 0
Level seed: 1696245279
Level generator: ID 02 - largeBiomes, ver 0. Features enabled: true
Level generator options:
Level spawn location: World: (46,64,-1), Chunk: (at 14,4,15 in 2,-1; contains blocks 32,0,-16 to 47,255,-1), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Level time: 753515 game time, 673108 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 10515 (now: false), thunder time: 108834 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Stacktrace:
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:669)
at ho.r(DedicatedServer.java:269)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_13, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 750799248 bytes (716 MB) / 1107820544 bytes (1056 MB) up to 1908932608 bytes (1820 MB)
JVM Flags: 2 total; -Xmx2G -Xms1G
AABB Pool Size: 1903 (106568 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 71
FML: MCP v7.26a FML v4.7.22.539 Minecraft Forge 6.6.0.517 63 mods loaded, 63 mods active
mcp Minecraft Coder Pack Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML Forge Mod Loader Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge Minecraft Forge Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore CodeChicken Core Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NotEnoughItems Not Enough Items Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TreeCapitator TreeCapitator Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BukkitForge BukkitForge Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BlockBreak Block Break Event Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Core BuildCraft Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Factory BC Factory Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Transport BC Transport Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Silicon BC Silicon Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
APUnofficial Additional Pipes Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ImmibisCore Immibis Core Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ComputerCraft ComputerCraft Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CCTurtle ComputerCraft Turtles Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThermalExpansion Thermal Expansion Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OmniTools OmniTools Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
IC2 IndustrialCraft 2 Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AdvancedRepulsionSystems Advanced Repulsion Systems Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AdvancedMachines IC2 Advanced Machines Addon Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AdvancedPowerManagement Advanced Power Management Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Builders BC Builders Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Energy BC Energy Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CompactSolars Compact Solar Arrays Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DimensionalAnchors Dimensional Anchors Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
EE3 Equivalent Exchange 3 Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
EnderStorage [EnderStorage](EnderStorage 1.3.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
factorization Factorization Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
IC2NuclearControl Nuclear Control Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
IronChest Iron Chest Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
LogisticsPipes|Main Logistics Pipes Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PowerCrystalsCore PowerCrystals Core Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MFReloaded MineFactory Reloaded Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MFReloaded|CompatExtraBiomes MFR Compat: ExtraBiomes Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MFReloaded|CompatForestry MFR Compat: Forestry Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MFReloaded|CompatIC2 MFR Compat: IC2 Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MFReloaded|CompatPams MFR Compat: Pam's Mods Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RedPowerCore RedPower Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RedPowerBase RP Base Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RedPowerWorld RP World Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MFReloaded|CompatRP2 MFR Compat: RP2 Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MFReloaded|CompatSoulShards MFR Compat: SoulShards Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mmmPowersuits MachineMuse's Modular Powersuits Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThermalExpansion|Factory Factory Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NetherOres Nether Ores Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThermalExpansion|Energy Energy Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PowerConverters Power Converters Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RedPowerMachine RP Machine Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RedPowerCompat RP Compat Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RedPowerWiring RP Wiring Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RedPowerLogic RP Logic Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RedPowerLighting RP Lighting Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RedPowerControl RP Control Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
StevesCarts Steve's Carts Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThermalExpansion|NEI NEI Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThermalExpansion|Transport Transport Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
snyke7_Transformers [Transformers](Transformers v1.7b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Tubestuff Tubestuff Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
weaponmod Balkon's WeaponMod Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WR-CBE|Core [WR-CBE Core](WR-CBE Core 1.3.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WR-CBE|Addons [WR-CBE Addons](WR-CBE Addons 1.3.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WR-CBE|RedPower [WR-CBE RedPower](WR-CBE RedPower 1.3.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BukkitForge Details: BukkitForge null-null (with bukkit API version 1.4.7-R0.1)
Plugins Loaded:WorldBorder v1.6.1: Enabled, WorldEdit v5.5.1: Enabled, WorldGuard v5.7: Enabled, Essentials v2.9.6: Enabled, EssentialsProtect v2.9.6: Enabled and EssentialsSpawn v2.9.6: Enabled
Profiler Position: N/A (disabled)
Vec3 Pool Size: 1015 (56840 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 1 / 5; [iq['aerd222'/8771, l='world', x=336,50, y=68,01, z=429,23]]
Is Modded: Definitely; Server brand changed to 'fml'
Type: Dedicated Server (map_server.txt)
I flew over some land and then it crashed, here is the crash report: http://pastebin.com/x1wZcKyT
---- Minecraft Crash Report ---- // Oops.
Time: 26.02.13 18:06 Description: Exception while updating neighbours
java.lang.RuntimeException: Already decorating!! at zc.a(BiomeDecorator.java:195) at yy.a(BiomeGenBase.java:366) at zf.a(SourceFile:21) at abb.a(ChunkProviderGenerate.java:577) at im.a(ChunkProviderServer.java:258) at zz.a(Chunk.java:1248) at im.c(ChunkProviderServer.java:153) at im.d(ChunkProviderServer.java:166) at yc.e(World.java:524) at yc.d(World.java:516) at keepcalm.mods.bukkit.forgeHandler.ForgeEventHandler.blockBreakSomehow(ForgeEventHandler.java:629) at net.minecraftforge.event.ASMEventHandler_76_ForgeEventHandler_blockBreakSomehow_BlockDestroyEvent.invoke(.dynamic) at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35) at net.minecraftforge.event.EventBus.post(EventBus.java:103) at keepcalm.mods.events.ForgeEventHelper.onBlockBreak(ForgeEventHelper.java:322) at amq.a(Block.java) at zz.a(Chunk.java:721) at yc.a(World.java:554) at yc.c(World.java:532) at akz.l(SourceFile:32) at akz.a(SourceFile:25) at yc.m(World.java:822) at yc.h(World.java:801) at yc.f(World.java:744) at yc.d(World.java:718) at akf.b(BlockFire.java:210) at in.a(WorldServer.java:567) at in.b(WorldServer.java:178) at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:669) at ho.r(DedicatedServer.java:269) at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497) at fy.run(SourceFile:849)
A detailed walkthrough of the error, its code path and all known details is as follows:
-- Head -- Stacktrace: at zc.a(BiomeDecorator.java:195) at yy.a(BiomeGenBase.java:366) at zf.a(SourceFile:21) at abb.a(ChunkProviderGenerate.java:577) at im.a(ChunkProviderServer.java:258) at zz.a(Chunk.java:1248) at im.c(ChunkProviderServer.java:153) at im.d(ChunkProviderServer.java:166) at yc.e(World.java:524) at yc.d(World.java:516) at keepcalm.mods.bukkit.forgeHandler.ForgeEventHandler.blockBreakSomehow(ForgeEventHandler.java:629) at net.minecraftforge.event.ASMEventHandler_76_ForgeEventHandler_blockBreakSomehow_BlockDestroyEvent.invoke(.dynamic) at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35) at net.minecraftforge.event.EventBus.post(EventBus.java:103) at keepcalm.mods.events.ForgeEventHelper.onBlockBreak(ForgeEventHelper.java:322) at amq.a(Block.java) at zz.a(Chunk.java:721) at yc.a(World.java:554) at yc.c(World.java:532) at akz.l(SourceFile:32) at akz.a(SourceFile:25)
-- Block being updated -- Details: Source block type: ID #51 (tile.fire // akf) Block type: ID #11 (tile.lava // akz) Block data value: 6 / 0x6 / 0b0110 Block location: World: (481,18,482), Chunk: (at 1,1,2 in 30,30; contains blocks 480,0,480 to 495,255,495), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Stacktrace: at yc.m(World.java:822) at yc.h(World.java:801) at yc.f(World.java:744) at yc.d(World.java:718) at akf.b(BlockFire.java:210)
-- Block being ticked -- Details: Block type: ID #51 (tile.fire // akf) Block data value: 10 / 0xA / 0b1010 Block location: World: (479,19,481), Chunk: (at 15,1,1 in 29,30; contains blocks 464,0,480 to 479,255,495), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Stacktrace: at in.a(WorldServer.java:567) at in.b(WorldServer.java:178)
-- Affected level -- Details: Level name: world All players: 1 total; [iq['aerd222'/8771, l='world', x=336,50, y=68,01, z=429,23]] Chunk stats: ServerChunkCache: 1072 Drop: 0 Level seed: 1696245279 Level generator: ID 02 - largeBiomes, ver 0. Features enabled: true Level generator options: Level spawn location: World: (46,64,-1), Chunk: (at 14,4,15 in 2,-1; contains blocks 32,0,-16 to 47,255,-1), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1) Level time: 753515 game time, 673108 day time Level dimension: 0 Level storage version: 0x04ABD - Anvil Level weather: Rain time: 10515 (now: false), thunder time: 108834 (now: false) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false Stacktrace: at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:669) at ho.r(DedicatedServer.java:269) at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497) at fy.run(SourceFile:849)
-- System Details -- Details: Minecraft Version: 1.4.7 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.7.0_13, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 750799248 bytes (716 MB) / 1107820544 bytes (1056 MB) up to 1908932608 bytes (1820 MB) JVM Flags: 2 total; -Xmx2G -Xms1G AABB Pool Size: 1903 (106568 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 71 FML: MCP v7.26a FML v4.7.22.539 Minecraft Forge 6.6.0.517 63 mods loaded, 63 mods active mcp Minecraft Coder Pack Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available FML Forge Mod Loader Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Forge Minecraft Forge Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available CodeChickenCore CodeChicken Core Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available NotEnoughItems Not Enough Items Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available TreeCapitator TreeCapitator Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available BukkitForge BukkitForge Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available BlockBreak Block Break Event Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available BuildCraft|Core BuildCraft Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available BuildCraft|Factory BC Factory Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available BuildCraft|Transport BC Transport Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available BuildCraft|Silicon BC Silicon Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available APUnofficial Additional Pipes Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available ImmibisCore Immibis Core Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available ComputerCraft ComputerCraft Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available CCTurtle ComputerCraft Turtles Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available ThermalExpansion Thermal Expansion Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available OmniTools OmniTools Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available IC2 IndustrialCraft 2 Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available AdvancedRepulsionSystems Advanced Repulsion Systems Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available AdvancedMachines IC2 Advanced Machines Addon Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available AdvancedPowerManagement Advanced Power Management Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available BuildCraft|Builders BC Builders Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available BuildCraft|Energy BC Energy Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available CompactSolars Compact Solar Arrays Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available DimensionalAnchors Dimensional Anchors Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available EE3 Equivalent Exchange 3 Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available EnderStorage [EnderStorage](EnderStorage 1.3.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available factorization Factorization Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available IC2NuclearControl Nuclear Control Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available IronChest Iron Chest Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available LogisticsPipes|Main Logistics Pipes Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available PowerCrystalsCore PowerCrystals Core Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MFReloaded MineFactory Reloaded Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MFReloaded|CompatExtraBiomes MFR Compat: ExtraBiomes Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MFReloaded|CompatForestry MFR Compat: Forestry Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MFReloaded|CompatIC2 MFR Compat: IC2 Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MFReloaded|CompatPams MFR Compat: Pam's Mods Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available RedPowerCore RedPower Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available RedPowerBase RP Base Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available RedPowerWorld RP World Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MFReloaded|CompatRP2 MFR Compat: RP2 Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MFReloaded|CompatSoulShards MFR Compat: SoulShards Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available mmmPowersuits MachineMuse's Modular Powersuits Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available ThermalExpansion|Factory Factory Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available NetherOres Nether Ores Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available ThermalExpansion|Energy Energy Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available PowerConverters Power Converters Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available RedPowerMachine RP Machine Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available RedPowerCompat RP Compat Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available RedPowerWiring RP Wiring Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available RedPowerLogic RP Logic Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available RedPowerLighting RP Lighting Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available RedPowerControl RP Control Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available StevesCarts Steve's Carts Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available ThermalExpansion|NEI NEI Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available ThermalExpansion|Transport Transport Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available snyke7_Transformers [Transformers](Transformers v1.7b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Tubestuff Tubestuff Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available weaponmod Balkon's WeaponMod Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available WR-CBE|Core [WR-CBE Core](WR-CBE Core 1.3.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available WR-CBE|Addons [WR-CBE Addons](WR-CBE Addons 1.3.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available WR-CBE|RedPower [WR-CBE RedPower](WR-CBE RedPower 1.3.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available BukkitForge Details: BukkitForge null-null (with bukkit API version 1.4.7-R0.1) Plugins Loaded:WorldBorder v1.6.1: Enabled, WorldEdit v5.5.1: Enabled, WorldGuard v5.7: Enabled, Essentials v2.9.6: Enabled, EssentialsProtect v2.9.6: Enabled and EssentialsSpawn v2.9.6: Enabled Profiler Position: N/A (disabled) Vec3 Pool Size: 1015 (56840 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Player Count: 1 / 5; [iq['aerd222'/8771, l='world', x=336,50, y=68,01, z=429,23]] Is Modded: Definitely; Server brand changed to 'fml' Type: Dedicated Server (map_server.txt)