keijiro / DepthkitTest

An attempt at integrating custom effects and HAP video player to the Depthkit workflow.
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Failed to open stream on Unity2018.3.1f1 #1

Closed WoW55QQ closed 5 years ago

WoW55QQ commented 5 years ago

I run scene named 'Test' that throws a exception: Failed to open stream (H:/UnityProject/DepthkitTest/Assets/StreamingAssets\Julianne.mov). UnityEngine.Debug:LogError(Object) Klak.Hap.HapPlayer:OpenInternal() (at Library/PackageCache/jp.keijiro.klak.hap@4a58abc8995a1c6fc5300e7552df68543da8977b/Runtime/HapPlayer.cs:118) Klak.Hap.HapPlayer:Open(String, PathMode) (at Library/PackageCache/jp.keijiro.klak.hap@4a58abc8995a1c6fc5300e7552df68543da8977b/Runtime/HapPlayer.cs:94) CustomRenderer:Start() (at Assets/CustomRenderer.cs:37) Is there any solution? Thx

keijiro commented 5 years ago

The example clip files (*.mov) from the Depthkit Unity plugin have to be transcoded into HAP and put in the StreamingAssets directory.

keijiro commented 5 years ago

I'm closing the issue. Please feel free to reopen for further questions.