Open ksyao2002 opened 4 years ago
It will be stored in the project folder.
What will be the name of the recording? I don't see a project folder... do you mean assets?
I meant the project root folder. Is there any error message in the console view?
There are no error messages. The thing is I don't even know if it is recording. It looks like this when I press play in Unity Editor:
But there are no options to start or end recording, I'm assuming that it starts and ends when I start and stop the editor.
My build is android, could that affect it?
Switched my build to PC, Windows, and Mac standalone and it still doesn't record video. What will be the name of the recording?
FFmpegOut only supports the desktop platforms (Windows, macOS and Linux).
Could you test it with my test project (the project contained in this repository)?
FFmpegOut only supports the desktop platforms (Windows, macOS and Linux).
Could you test it with my test project (the project contained in this repository)?
Hi @keijiro Firstly, thank you very much for your project! I already runn with your test project(the project contained in this repository) but I don't know where is the ouput video stored? Can you guide me for this? Thank you!
I attached the script CameraCapture from Runtime to my main camera gameobject, and I assigned it values as shown below:
However, I run it in editor and then stop running it and I don't know where the final video is stored, if it is being created at all. Please let me know any solutions to this.