keijiro / FFmpegOut

Video capture plugin for Unity with FFmpeg.
MIT License
932 stars 149 forks source link

Where is the output video stored? #55

Open ksyao2002 opened 4 years ago

ksyao2002 commented 4 years ago

I attached the script CameraCapture from Runtime to my main camera gameobject, and I assigned it values as shown below: image

However, I run it in editor and then stop running it and I don't know where the final video is stored, if it is being created at all. Please let me know any solutions to this.

keijiro commented 4 years ago

It will be stored in the project folder.

ksyao2002 commented 4 years ago

What will be the name of the recording? I don't see a project folder... do you mean assets?

keijiro commented 4 years ago

I meant the project root folder. Is there any error message in the console view?

ksyao2002 commented 4 years ago

There are no error messages. The thing is I don't even know if it is recording. It looks like this when I press play in Unity Editor:

image

But there are no options to start or end recording, I'm assuming that it starts and ends when I start and stop the editor.

ksyao2002 commented 4 years ago

My build is android, could that affect it?

ksyao2002 commented 4 years ago

Switched my build to PC, Windows, and Mac standalone and it still doesn't record video. What will be the name of the recording?

keijiro commented 4 years ago

FFmpegOut only supports the desktop platforms (Windows, macOS and Linux).

Could you test it with my test project (the project contained in this repository)?

DongDem commented 8 months ago

FFmpegOut only supports the desktop platforms (Windows, macOS and Linux).

Could you test it with my test project (the project contained in this repository)?

Hi @keijiro Firstly, thank you very much for your project! I already runn with your test project(the project contained in this repository) but I don't know where is the ouput video stored? Can you guide me for this? Thank you!