Closed newyellow closed 4 months ago
They're delta values for the low-pass filter. https://github.com/keijiro/FaceMeshBarracuda/blob/cf6199d2b07555d9e4554ed4d4b097b25082f314/Assets/FaceMesh/Shader/Postprocess.compute#L108
@keijiro thank you for the quick answer!!
Hi keijiro,
Thank you for the amazing tool! Today I try to grab the faceLandmarks data in the FacePipeline from c# script, and it works well.
And inside the _pipeline.RefinedFaceVertexBuffer, there are total 936 float4, which the first 468 are faceLandmarks for the faceMesh, and there are another 468 float4 I couldn't figure out what they are.
They seems to have a face shape, but only have values when I move. Are they something like motion vectors?
Just curious, and thank you for the time!