keijiro / FaceMeshBarracuda

Lightweight facial capture package for Unity
Apache License 2.0
482 stars 90 forks source link

Shader error on Metal #8

Closed Ommand closed 2 years ago

Ommand commented 2 years ago

Shader is failing on launch with error (Unity Editor)

Metal: Error creating pipeline state (Hidden/MediaPipe/FaceMesh/Preprocess): Link failed: The type of fragment input user(TEXCOORD0) does not match the type of the corresponding vertex shader output
(null)

Unity 2020.3.24f1 Target: iOS

keijiro commented 2 years ago

I think you can simply ignore that message.

keijiro commented 2 years ago

I'm closing this issue now. Please feel free to reopen it for further problems.

Ommand commented 2 years ago

It works like this gif

keijiro commented 2 years ago

Please submit a new issue. This doesn't seem a "shader error".

Ommand commented 2 years ago

Ok, thanks. It was the only error so I thought it's related.