keijiro / HdrpVatExample

VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph
The Unlicense
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Vat universal RP Question #10

Closed VoxelStudio closed 4 years ago

VoxelStudio commented 4 years ago

Great job! You open up a huge field of possibilities. I admit that I looked at the universal RP approach a lot, but I failed to obtain a result. would you have tracks to convert the VFX graph and the shader graph to universal RP format for android development? sorry if the question has already been asked but I admit that I have not found any answer

Thanks again for your great work.

keijiro commented 4 years ago

I pushed Universal Render Pipeline examples to the urp branch.

https://github.com/keijiro/HdrpVatExample/tree/urp

I just replaced master nodes in the shader graphs. I also had to replace Lit Mesh Output context in the VFX graph with (Unlit) Mesh Output because VFX Graph doesn't support Lit outputs on URP at the moment.

keijiro commented 4 years ago

I'm closing this issue now. Please feel free to reopen for further problems.