keijiro / KinoDatamosh

An image effect for Unity that simulates video compression artifacts
The Unlicense
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WebGL support #2

Closed keijiro closed 5 years ago

keijiro commented 8 years ago

not sure if it's possible though 😒

keijiro commented 8 years ago

At the moment, Unity doesn't support motion vectors rendering on WebGL.Therefore, Datamosh can't run on WebGL.

I'll re-check this when Unity comes to support motion vectors on WebGL (maybe on WebGL 2).