Closed f00br closed 5 years ago
It's possible with Timeline Signals.
https://blogs.unity3d.com/2019/05/21/how-to-use-timeline-signals/
Try invoking Datamosh.Glitch()
from a timeline using a signal.
I'm closing this issue now. Please feel free to reopen for further issues.
Hi Keijiro! I want to animate the "glitch!" parameter in the slate cinematic sequence(timeline alternative). Is it possible to do this on the timeline?