Closed max619 closed 5 years ago
Thanks for reporting the issue. Could you provide a minimum project that can reproduce the reported issue?
Also tried to use it in Test project still same result.
Only happens when rendering video in ui to render texture
I have one more video, that 100% was encoded correctly, however same issue occurs video here
Sent you PR request, looks like it would fix this issue Also replaced HAP Alpha videos with dynamic ones
Thank you very much for providing the reproduction project and the pull request.
I realized that the HAP Player component incorrectly uses the blending shader to update a render texture for HAP Alpha sources. I fixed this issue in the latest commit (e8f037f1dfe686387a2730d97d65b716b626e005) and updated the package (v0.1.10).
I'm closing this issue now. Please feel free to reopen for further problems.
When playing video, encoded with HAP Alpha codec via FFMpeg, old frames still visible under new rendered frame and leaving trails.
Rendered:![Rendered](https://user-images.githubusercontent.com/26447324/55957283-9952a900-5c6e-11e9-9ed4-cb4280d15ec8.png)
Original:![Original](https://user-images.githubusercontent.com/26447324/55957327-be471c00-5c6e-11e9-8b13-4ae151d6d0b5.png)