Your plugin is working great on PC/Desktop, but when trying to run the game on iOS, it throws this error every frame:
`DllNotFoundException: Unable to load DLL 'KlakHap': The specified module could not be found.
at Klak.Hap.Demuxer.KlakHap_OpenDemuxer (System.String filepath) [0x00000] in <00000000000000000000000000000000>:0
at Klak.Hap.Demuxer..ctor (System.String filePath) [0x00000] in <00000000000000000000000000000000>:0
at Klak.Hap.HapPlayer.OpenInternal () [0x00000] in <00000000000000000000000000000000>:0
at Klak.Hap.HapPlayer.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
(Filename: currently not available on il2cpp Line: -1)`
What could be the reason that this would be happening on mobile, but not on PC?
Hi,
Your plugin is working great on PC/Desktop, but when trying to run the game on iOS, it throws this error every frame:
`DllNotFoundException: Unable to load DLL 'KlakHap': The specified module could not be found. at Klak.Hap.Demuxer.KlakHap_OpenDemuxer (System.String filepath) [0x00000] in <00000000000000000000000000000000>:0 at Klak.Hap.Demuxer..ctor (System.String filePath) [0x00000] in <00000000000000000000000000000000>:0 at Klak.Hap.HapPlayer.OpenInternal () [0x00000] in <00000000000000000000000000000000>:0 at Klak.Hap.HapPlayer.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0
(Filename: currently not available on il2cpp Line: -1)`
What could be the reason that this would be happening on mobile, but not on PC?
Thanks in advance for any help.
Charlie