Closed Alex-Hughes closed 2 years ago
Some extra information - I found that this issue is only reproduced when using non standard resolutions. If you make sure the game view or render texture is something like Full HD or 4K, it works fine! Perhaps this is just expected behavior when using NDI and these kinds of resolutions.
Even with standard resolutions I find that the colors are not displayed correctly tbh.
So if someone knows a workaround for that, it would be great :D <3
I didn't fixed the issue but added warning messages in v2.0.0. Now users will be warned when a texture with unsupported dimensions is given to the plugin. I also added a note about this limitation to README.
@daangijzen I'd recommend upgrading v2.0.0. If the issue still reproduces on it. Please create a new issue.
In the new HDRP Template included with 2020.3.1f1, colors seem to be rendered incorrectly when using the Sender GameView or Camera option. When using the Sender render Texture option there is no problem.