Closed MrMahgu closed 3 years ago
Thanks for reporting it. I found that conditional compilation I added in the last update (v2.0.1) caused this issue. I fixed it in v2.0.2.
I'm closing this issue as resolved. Please feel free to reopen it if it still reproduces.
I dont get image when using in standalone builds, spout output appears but is empty.
maybe you have an idea of whats going on?
Im using HDRP, Spout sender set to Camera and unity 2020.03.14f1
@antoniohof Could you post it as a new issue and attach a minimal project that reproduces the issue?
I can not get any spout senders or receivers to function once I export my build via IL2CPP or MONO. In my case -- using render textures.
All is working in play mode in editor.
Steps to produce:
Unity 2021.2.0b2 -> New Project Add scoped registries Install HDRP 12 Install KlakSpout 2.0.1
Add RenderTexture Configure RenderTexture Add GameObject Add Spout Sender Configure Spout Sender with RenderTexture and Name Build Run Build -> No spout activity
Windows 10, x64.