keijiro / KlakSpout

Spout plugin for Unity
The Unlicense
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Spout Receiver flips the texture by default #74

Closed fortminors closed 2 years ago

fortminors commented 2 years ago

Hello!

I found out that KlakSpout flips the texture internally by default somewhere in the KlakSpout.dll by both X and Y axes. To reproduce, just launch a SpoutSender.exe demo and observe the texture getting flipped in the Unity project.

Could you please remove it? This doesn't seem to be required for every use case.

Thanks!

keijiro commented 2 years ago

Which version are you using?

If I remember correctly, it's fixed in v2.0.0.

fortminors commented 2 years ago

Thank you for a quick reply. My manifest.json says "jp.keijiro.klak.spout": "2.0.3"

keijiro commented 2 years ago

Thanks for the clarification.

That issue doesn't reproduce on my side. Could you provide a minimal project that reproduces the issue on your side?

fortminors commented 2 years ago

Yes sure, where should I send it to you?

keijiro commented 2 years ago

Zip and attach it to a reply.

Exclude the Library folder when zipping it. Then you can make the file small enough, like <1MB.

fortminors commented 2 years ago

Test.zip

Here you go, thank you!

keijiro commented 2 years ago

I checked your setup and found that your "Plane" object is placed upside down.

Rotate it correctly, or simply use the Quad mesh.

keijiro commented 2 years ago

I'm closing this issue. Please feel free to reopen it for further problems.