Closed mangelhoyos closed 1 year ago
Banded output
Is there anyway that i can set the Spout sender to have 32 bit full float precision to avoid having those bands on the output for the recievers? I'm currently using the Texture Capture method and a render texture in HDRP.
I think you can change the format by modifying the following lines:
https://github.com/keijiro/KlakSpout/blob/main/Plugin/Sender.h#L58
https://github.com/keijiro/KlakSpout/blob/main/Packages/jp.keijiro.klak.spout/Runtime/SpoutSender.cs#L43
Banded output
Is there anyway that i can set the Spout sender to have 32 bit full float precision to avoid having those bands on the output for the recievers? I'm currently using the Texture Capture method and a render texture in HDRP.