keijiro / KlakSpout

Spout plugin for Unity
The Unlicense
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Spout output very banded #98

Closed mangelhoyos closed 1 year ago

mangelhoyos commented 1 year ago

Banded output

Is there anyway that i can set the Spout sender to have 32 bit full float precision to avoid having those bands on the output for the recievers? I'm currently using the Texture Capture method and a render texture in HDRP.

keijiro commented 1 year ago

I think you can change the format by modifying the following lines:

https://github.com/keijiro/KlakSpout/blob/main/Plugin/Sender.h#L58

https://github.com/keijiro/KlakSpout/blob/main/Packages/jp.keijiro.klak.spout/Runtime/SpoutSender.cs#L43