keijiro / KvantWig

Non-realistic hair simulation in Unity
MIT License
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Trouble rendering on iPhone X #2

Open AMCB opened 6 years ago

AMCB commented 6 years ago

I think this is more a Unity issue, but the KvantWig is not displayed on an iPhone X, while it works perfectly on all other devices… To be more precise : everything run, but nothing is displayed.

yosun commented 6 years ago

May be related to shader issues in 2017.3.10f3

Shader error in 'Kvant/Wig/Filament': 'mul' : cannot resolve function call unambiguously (check parameter types) at Assets/Kvant/Wig/Shader/Filament.cginc(29) (on gles)

Compiling Vertex program with DIRECTIONAL Platform defines: UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 SHADER_API_MOBILE UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING