Closed sonicviz closed 5 years ago
I think you're seeing a different repository. This is LaspVfx that was created 5 days ago. It was the day after the last update on LASP (and its UPM branch).
I have the latest repo. Using Unity 2019.2 latest beta.
I had to update the VFX packages to the latest as well to remove an error.
How to demo it in that case?
How does the audio input work? The sample scenes don’t appear to have any input selection?
From: Keijiro Takahashi notifications@github.com Sent: Tuesday, 16 April 2019 1:05 PM To: keijiro/LaspVfx LaspVfx@noreply.github.com Cc: Paul Cohen paul@sonicviz.com; Author author@noreply.github.com Subject: Re: [keijiro/LaspVfx] Doesn't work with LASP master branch? (#1)
I think you're seeing a different repository. This is LaspVfx that was created 5 days ago. It was the day after the last update on LASP (and its UPM branch).
— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/keijiro/LaspVfx/issues/1#issuecomment-483503067 , or mute the thread https://github.com/notifications/unsubscribe-auth/AAMOstSEmkOtgehlriS2Igazp2WLSIBhks5vhUvegaJpZM4cxR_j . https://github.com/notifications/beacon/AAMOsv7wTW82wstlp24tYRBIugbGmBFoks5vhUvegaJpZM4cxR_j.gif
Please downgrade to Unity 2018.1. HDRP/VFX Graph don't provide forward compatibility.
Sorry, I meant Unity 2019.1.
aok, ty. I see Unity 2019 is now official so downgraded to that.
I tried synching this with the LASP master branch example in order to get it to work but there are some differences in the API. UPM branch of LASP included here is 14 commits behind. Is this going to updated?
If not, how do you get the examples to work? Seems a little abstract, as the LASP main branch example uses a loopback dll to demo it. ty!