keijiro / LaspVfx

Audio reactive Unity VFX with LASP
The Unlicense
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VR and Oculus #3

Closed Scherabon closed 4 years ago

Scherabon commented 4 years ago

Hi Keijiro, Is it possible to implement Oculus in the LASP VFX project? Activating Oculus in XR Management results in compile Error CS0246 Importing LASP VFX in an existing and working project with Oculus breaks the connection. Using Unity 2019.3.13f with XR Plugin Management installed. Many thanks! I am really enjoying your work. It's amazing! Herwig

keijiro commented 4 years ago

Could you provide the detailed log?

Scherabon commented 4 years ago

Editor.log

Here's the log as txt. I hope that works, otherwise I could send a screenshot. Thanks!

keijiro commented 4 years ago

C:\Program Files\Unity\Hub\Editor\2019.3.11f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui\Runtime\UI\Core\InputField.cs(1628,40): error CS0246: The type or namespace name 'Event' could not be found (are you missing a using directive or an assembly reference?)

This error happened in the Unity UI package, so LaspVfx is not relevant to the issue.

I'd recommend re-adding the Unity UI package from the package manager.