keijiro / LaspVfx

Audio reactive Unity VFX with LASP
The Unlicense
619 stars 60 forks source link

No matter if audio playing or not, the visualizers seem to react to "random", non existing sound #5

Closed TrackLab closed 3 years ago

TrackLab commented 3 years ago

Running with the newest current branch, Unity Version 2020.3.16f1, and the manifest.json edited as described in the README. No matter if an audio is playing or not, the visualizers just..do stuff. Even the scripts etc., show some...audio. Even tho there is nothing.

I may have missed it, but LASP is running off real time audio from your PC, does it? I see no Audio File within Unity. But either way, they just react to nothing, but they react. I cant really provide more detail. I gladly do if someone lets me know what further info is needed.