keijiro / OscJack

Lightweight C# implementation of OSC server/client
The Unlicense
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Only one sender in Android build ? #24

Open Levrden opened 3 years ago

Levrden commented 3 years ago

Hi ! I am trying to send both position and rotation properties from my android phone to my computer i have two empty gameobjects with the component "property sender", which send position and rotation from a gameobjectin the scene. both send on the same adress, same port, two different osc adresses on localhost, hitting play in Unity, i receive both the value, but when i build and launch it on my phone, i can only have one

I tried to remove the first one, so the second one works perfectly. I also tried with two different ports, and still the second one doesn't work

the only solution i see would be to merge the two vector 3 to send it at once in osc.

But do you have any better idea ?

Thanks

keijiro commented 3 years ago

Could you check if the built Android app correctly sends messages using an OSC monitor app like this:?https://hexler.net/products/protokol

Levrden commented 3 years ago

Yes, it is where I have seen the problem