keijiro / Pcx

Point cloud importer & renderer for Unity
The Unlicense
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How do I create Position map and Color map for the vfxgraph? #56

Closed VessoVit closed 4 years ago

VessoVit commented 4 years ago

First I want to say thanks for your contribution to the community, love

I used Metashape to create a model I want to use. Importing it in Unity with Pcx works fine, but I'm not getting any color map and position map like the model you showed in the vfxgraph example. Can you please elaborate how can we create such so we can use the model in VFX?

keijiro commented 4 years ago

Use Texture Container Type: https://github.com/keijiro/Pcx/blob/master/README.md

keijiro commented 4 years ago

I'm closing this issue now. Please feel free to reopen it for further problems.