First I want to say thanks for your contribution to the community, love
I used Metashape to create a model I want to use. Importing it in Unity with Pcx works fine, but I'm not getting any color map and position map like the model you showed in the vfxgraph example. Can you please elaborate how can we create such so we can use the model in VFX?
First I want to say thanks for your contribution to the community, love
I used Metashape to create a model I want to use. Importing it in Unity with Pcx works fine, but I'm not getting any color map and position map like the model you showed in the vfxgraph example. Can you please elaborate how can we create such so we can use the model in VFX?