keijiro / Pcx

Point cloud importer & renderer for Unity
The Unlicense
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Lit Disc-Shader #69

Closed walkinghome closed 3 years ago

walkinghome commented 3 years ago

Hey Keijiro.

Thanks for your awesome work and support on GitHub. Is there a way to make the particles lit? We are using the disc-shader inside the URP.

Unity Version 2019.4.17f1

Best Vincent

keijiro commented 3 years ago

You have to modify the shader. If you're not familiar with shader coding, it's recommended to use VFX Graph + Shader Graph instead.