keijiro / Pcx

Point cloud importer & renderer for Unity
The Unlicense
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Disk shader issue #78

Closed dvdsmthdvd closed 2 years ago

dvdsmthdvd commented 2 years ago

Point shader works well, but I get a pink texture when I choose the disk shader. I'm not an expert with Unity shaders, but is this a package problem or something else?

keijiro commented 2 years ago

The disk shader requires geometry shader support. Please check if your device supports geometry shaders.

(Hint: It's not supported on most platforms but on DX11)

dvdsmthdvd commented 2 years ago

Thank you so much for the reply. I’ve tried DX11 but it didn’t work. Still getting pink materials using the disk shader. Maybe an HDRP issue.


From: Keijiro Takahashi @.> Sent: Wednesday, March 2, 2022 10:34:07 PM To: keijiro/Pcx @.> Cc: dvdsmthdvd @.>; Author @.> Subject: Re: [keijiro/Pcx] Disk shader issue (Issue #78)

The disk shader requires geometry shader support. Please check if your device supports geometry shaders.

(Hint: It's not supported on most platforms but on DX11)

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dganzella commented 1 year ago

Yeah I have the same issue. It works on The Custom PointCloudRenderer but for some reason it gets magenta when trying to use with mesh. (Windows/DirectX)

The point shader works, its just the disk shader + mesh that does not.