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Bumps the bevy group with 3 updates in the / directory: bevy_mod_outline, bevy and bevy_mod_stylebuilder.
Updates
bevy_mod_outline
from 0.8.2 to 0.8.3Changelog
Sourced from bevy_mod_outline's changelog.
Commits
8c18e30
Update version and change-log for 0.8.3.1a8dcd8
Fix panic if a scene entity is despawned straight after spawning.Updates
bevy
from 0.14.1 to 0.14.2Release notes
Sourced from bevy's releases.
Commits
5c759a1
Release 0.14.279b248c
fix imports in example ui_texture_slice_flip_and_tile (#15064)cd9fec3
UI outlines radius (#15018)dd929ad
UI texture slice texture flipping reimplementation (#15034)6231ed0
Ignore clicks on uinodes outside of rounded corners (#14957)9afe666
UI texture atlas slice shader (#14990)489c1e1
Resolve UI outlines using the correct target's viewport size (#14947)a4ea708
Don't require going throughbevy_animation::prelude
to get to certain items...ff3d632
don't use padding for layout (#14944)7b33038
Fix Gizmo joint rendering in webgpu (#14721)Updates
bevy_mod_stylebuilder
from3dc872f
to28ceabb
Commits
28ceabb
Merge pull request #30 from patrickariel/cursor-locationa2a22d4
feat: set cursor position usingPointerLocation
Updates
bevy_quill_core
from3dc872f
to28ceabb
Commits
28ceabb
Merge pull request #30 from patrickariel/cursor-locationa2a22d4
feat: set cursor position usingPointerLocation
Updates
bevy_app
from 0.14.1 to 0.14.2Release notes
Sourced from bevy_app's releases.
Commits
5c759a1
Release 0.14.279b248c
fix imports in example ui_texture_slice_flip_and_tile (#15064)cd9fec3
UI outlines radius (#15018)dd929ad
UI texture slice texture flipping reimplementation (#15034)6231ed0
Ignore clicks on uinodes outside of rounded corners (#14957)9afe666
UI texture atlas slice shader (#14990)489c1e1
Resolve UI outlines using the correct target's viewport size (#14947)a4ea708
Don't require going throughbevy_animation::prelude
to get to certain items...ff3d632
don't use padding for layout (#14944)7b33038
Fix Gizmo joint rendering in webgpu (#14721)Updates
bevy_asset
from 0.14.1 to 0.14.2Release notes
Sourced from bevy_asset's releases.
Commits
5c759a1
Release 0.14.279b248c
fix imports in example ui_texture_slice_flip_and_tile (#15064)cd9fec3
UI outlines radius (#15018)dd929ad
UI texture slice texture flipping reimplementation (#15034)6231ed0
Ignore clicks on uinodes outside of rounded corners (#14957)9afe666
UI texture atlas slice shader (#14990)489c1e1
Resolve UI outlines using the correct target's viewport size (#14947)a4ea708
Don't require going throughbevy_animation::prelude
to get to certain items...ff3d632
don't use padding for layout (#14944)7b33038
Fix Gizmo joint rendering in webgpu (#14721)Updates
bevy_core
from 0.14.1 to 0.14.2Release notes
Sourced from bevy_core's releases.
Commits
5c759a1
Release 0.14.279b248c
fix imports in example ui_texture_slice_flip_and_tile (#15064)cd9fec3
UI outlines radius (#15018)dd929ad
UI texture slice texture flipping reimplementation (#15034)6231ed0
Ignore clicks on uinodes outside of rounded corners (#14957)9afe666
UI texture atlas slice shader (#14990)489c1e1
Resolve UI outlines using the correct target's viewport size (#14947)a4ea708
Don't require going throughbevy_animation::prelude
to get to certain items...ff3d632
don't use padding for layout (#14944)7b33038
Fix Gizmo joint rendering in webgpu (#14721)Updates
bevy_derive
from 0.14.1 to 0.14.2Release notes
Sourced from bevy_derive's releases.
Commits
5c759a1
Release 0.14.279b248c
fix imports in example ui_texture_slice_flip_and_tile (#15064)cd9fec3
UI outlines radius (#15018)dd929ad
UI texture slice texture flipping reimplementation (#15034)6231ed0
Ignore clicks on uinodes outside of rounded corners (#14957)9afe666
UI texture atlas slice shader (#14990)489c1e1
Resolve UI outlines using the correct target's viewport size (#14947)a4ea708
Don't require going throughbevy_animation::prelude
to get to certain items...ff3d632
don't use padding for layout (#14944)7b33038
Fix Gizmo joint rendering in webgpu (#14721)Updates
bevy_ecs
from 0.14.1 to 0.14.2Release notes
Sourced from bevy_ecs's releases.
Commits
5c759a1
Release 0.14.279b248c
fix imports in example ui_texture_slice_flip_and_tile (#15064)cd9fec3
UI outlines radius (#15018)dd929ad
UI texture slice texture flipping reimplementation (#15034)6231ed0
Ignore clicks on uinodes outside of rounded corners (#14957)9afe666
UI texture atlas slice shader (#14990)489c1e1
Resolve UI outlines using the correct target's viewport size (#14947)a4ea708
Don't require going throughbevy_animation::prelude
to get to certain items...ff3d632
don't use padding for layout (#14944)7b33038
Fix Gizmo joint rendering in webgpu (#14721)Updates
bevy_hierarchy
from 0.14.1 to 0.14.2Release notes
Sourced from bevy_hierarchy's releases.
Commits
5c759a1
Release 0.14.279b248c
fix imports in example ui_texture_slice_flip_and_tile (#15064)cd9fec3
UI outlines radius (#15018)dd929ad
UI texture slice texture flipping reimplementation (#15034)6231ed0
Ignore clicks on uinodes outside of rounded corners (#14957)9afe666
UI texture atlas slice shader (#14990)489c1e1
Resolve UI outlines using the correct target's viewport size (#14947)a4ea708
Don't require going throughbevy_animation::prelude
to get to certain items...ff3d632
don't use padding for layout (#14944)7b33038
Fix Gizmo joint rendering in webgpu (#14721)Updates
bevy_log
from 0.14.1 to 0.14.2Release notes
Sourced from bevy_log's releases.
Commits
5c759a1
Release 0.14.279b248c
fix imports in example ui_texture_slice_flip_and_tile (#15064)cd9fec3
UI outlines radius (#15018)dd929ad
UI texture slice texture flipping reimplementation (#15034)6231ed0
Ignore clicks on uinodes outside of rounded corners (#14957)9afe666
UI texture atlas slice shader (#14990)489c1e1
Resolve UI outlines using the correct target's viewport size (#14947)a4ea708
Don't require going throughbevy_animation::prelude
to get to certain items...ff3d632
don't use padding for layout (#14944)7b33038
Fix Gizmo joint rendering in webgpu (#14721)Updates
bevy_reflect
from 0.14.1 to 0.14.2Release notes
Sourced from bevy_reflect's releases.
Commits
5c759a1
Release 0.14.279b248c
fix imports in example ui_texture_slice_flip_and_tile (#15064)cd9fec3
UI outlines radius (#15018)dd929ad
UI texture slice texture flipping reimplementation (#15034)6231ed0
Ignore clicks on uinodes outside of rounded corners (#14957)9afe666
UI texture atlas slice shader (#14990)489c1e1
Resolve UI outlines using the correct target's viewport size (#14947)a4ea708
Don't require going throughbevy_animation::prelude
to get to certain items...ff3d632
don't use padding for layout (#14944)7b33038
Fix Gizmo joint rendering in webgpu (#14721)Updates
bevy_render
from 0.14.1 to 0.14.2Release notes
Sourced from bevy_render's releases.
Commits
5c759a1
Release 0.14.279b248c
fix imports in example ui_texture_slice_flip_and_tile (#15064)cd9fec3
UI outlines radius (#15018)dd929ad
UI texture slice texture flipping reimplementation (#15034)6231ed0
Ignore clicks on uinodes outside of rounded corners (#14957)9afe666
UI texture atlas slice shader (#14990)489c1e1
Resolve UI outlines using the correct target's viewport size (#14947)a4ea708
Don't require going throughbevy_animation::prelude
to get to certain items...ff3d632
don't use padding for layout (#14944)7b33038
Fix Gizmo joint rendering in webgpu (#14721)Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting
@dependabot rebase
.Dependabot commands and options
You can trigger Dependabot actions by commenting on this PR: - `@dependabot rebase` will rebase this PR - `@dependabot recreate` will recreate this PR, overwriting any edits that have been made to it - `@dependabot merge` will merge this PR after your CI passes on it - `@dependabot squash and merge` will squash and merge this PR after your CI passes on it - `@dependabot cancel merge` will cancel a previously requested merge and block automerging - `@dependabot reopen` will reopen this PR if it is closed - `@dependabot close` will close this PR and stop Dependabot recreating it. You can achieve the same result by closing it manually - `@dependabot show