Closed grissir closed 12 years ago
It's written in Python which cann't be included directly in C++ code.
Ok, but can you achieve compatibility either?
What exactly is incomplatible? I don't have Unity installed on my system and prefer not to install it if possible. Please, describe these compatibility issues.
I've worked out that if I start SkypeTap first and start skypewrapper afterwards then the panel is working, (Perfect) only thing not working is the Launcher icon of skypewrapper wich is very handy in my opinion
ok and I'm not able to reopen skype after I closed/hided it
skypewrapper starts original Skype so SkypeTab isn't even loaded in t6his case. It also looks like that skypewrapper hides Skype's tray icon which is required to bring SkypeTab back when you close it. I think you have to contact the author of skypewrapper instead, because I cann't fix these issues from my side.
I've already done this.
SkypeWrapper can also be attached to an already running skype process.
First start skypetab, then skype wrapper --> everything is working as expected, only that skype doesn't open when I'll click on the unity launcher icon or on skype in the messaging menu and I wonder why skypewrapper can recall skype but not skype tab?
But thanks
Oh, I just tried to run this utility in VirtualBox. I also saw the source. I think I'd rather will write a normal integration with the messaging menu than make my code compatible with that awful python utility that rapes Skype using D-Bus.
this would be the best! Thanks for this, also I really like the ability of having skype in the launcher with badge count, but this isn't necessary^^
You are using the native skype client right?
please combine both projects
https://github.com/sagetarian/skype-wrapper