This project contains modifications for the Arma 3 game, custom tailored towards the needs of the Kellerkompanie community (https://kellerkompanie.com/). Not all parts are self-written. Where indicated the content does not belong to us, but rather to the original authors. The rest may be used by anyone in any way.
Until now garrisoned units in the editor start moving again once mission started. Check if this is still the headless client provoking this and if so find a way to adjust it.
Until now garrisoned units in the editor start moving again once mission started. Check if this is still the headless client provoking this and if so find a way to adjust it.
https://github.com/acemod/ACE3/blob/master/addons/ai/functions/fnc_garrison.sqf
https://github.com/acemod/ACE3/blob/master/addons/ai/functions/fnc_unGarrison.sqf
ACE ungarison does the following, maybe the reverse will keep them in place. Are these values maybe reset upon transferring to HC?
Also check if ace_ai_fnc_garrison could be executed directly in 3den.