Open dapal-003 opened 2 years ago
Not a bad idea.
Heyo, checking in. Has there been any further thoughts about implementing this? If not so, I might start looking in adding it and making a PR
I'm actually progressing towards it (and #173) now -- I'd been putting it off for ages because I wanted to bundle it in with a refactor of the general settings for what to show / announce, but I feel that I've gained some clarity about that recently by doing similar stuff for my handynotes plugins. Specifically, f9a61ecd6d1f6962ffcd88452efd248497efcfb9 has laid a lot of groundwork for simplifying the whole "does this have some sort of loot we'd like?" question.
Using silver dragon with non-achivement mobs showing clutters up the map quite a bit, however those are still handy to see. The issue is that distinguishing between achievement mobs and non achievement mobs is difficult. Would it be possible that mobs matching the following could get their own color? Is achievement related and not killed.
Right now mobs that are achievement related and are defeated get a yellow color, which is great! I'd like to see achievement related rares that have not yet been defeated get their own color as well.