As the title says, there's currently no mechanism to allow loading of Lua files from within a zip file. This is actually a little complicated because lua can, and will, load other files, so in order to get this to work I would need to set up a filesystem which complies with std::filesystem. The current implementation of a filesystem will likely serve as the basis.
As the title says, there's currently no mechanism to allow loading of Lua files from within a zip file. This is actually a little complicated because lua can, and will, load other files, so in order to get this to work I would need to set up a filesystem which complies with std::filesystem. The current implementation of a filesystem will likely serve as the basis.